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Board games
Economic, deduction, territorial, fantasy, logical, strategy, cooperation, race, party, space, political board games; board games for 2 players
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Small World Board game
Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory! A race in decline is designated by flipping the tiles over to their black-and-white side. At the end of your turn, you score one point (coin) for each territory your races occupy. After the final round, the player with the most coins wins.
Video review: www.youtube.com/watch
Space Alert Board game
Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of the galaxy. During play, the central computer will announce the presence of various threats on one the supplied 10 minute soundtracks that also acts as a game timer. The threats vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the spaceship. Only a well-working team can survive 10 minutes and make the jump back to safety. The game offers several difficulty levels, huge variability and a unique experience for one to five player teams. One mission lasts only about 30 minutes, including setup and evaluation.
Video review: www.youtube.com/watch
Big Book of Madness Board game
The Big Book of Madness is a challenging co-operative game in which the players are magic students who must act as a team to turn all the pages of the book, then shut it by defeating the terrible monsters they've just freed. Each player has their own element deck that they build during the game and use for several purposes, such as learning or casting a spell, adding a new element to their deck, destroy or healing a curse. Spells allow you to support your playmates, improve your deck, draw cards, etc. — but the monsters from the book fight back. Each comes with terrible curses that are triggered every turn unless you dispel them in time. They will make you discard elements, add madness cards to your deck, or lose spells...
If you manage to turn six pages and defeat all of the monsters, you win the game!
Video review: YOUTUBE
Junk Orbit Board game
This 2018 game description will be placed soon.
But You can watch its video review on Miami Dice: YOUTUBE