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Terra Mystica Board game

Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. 

Video review: YOUTUBE

€74.99 Price

Riverboat/Louisianna Board...

Riverboat posits each player as the owner of a 19th-century farm on the bank of the Mississippi River. You need to organize your workers to ensure that the fields are ordered according to their type and harvested when ready so that the goods can be shipped to New Orleans. In more detail, the game lasts four rounds, and at the start of each round players draft phase cards until they're all distributed. The phases then take place in numerical order, with the player who chose a phase being the first one to act. Each face has special actions to be made until phase 5 when results are calculated and the winner is revealed.

Video review: YOUTUBE

€48.99 Price

Alchemists Board game

In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards. Players declare all their actions by placing cubes on the various action spaces, gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Whoever has the most points at the end of the game wins.

Video review: YOUTUBE

€41.99 Price

Dominion: Intrigue 2nd. Ed....

Dominion: Intrigue (Second Edition), an expansion for Dominion or Dominion (Second Edition), contains 26 Kingdom card types that can be used with the base game. It no longer has Basic cards and thus is no longer a stand-alone expansion; to expand to 5-6 players, use Base Cards. Dominion: Intrigue (Second Edition) replaces six Kingdom card types from the first edition with six new types of Kingdom cards, while also replacing the blank cards in that item with a seventh new Kingdom card; these new cards are also available on their own in the Dominion: Intrigue Update Pack. In addition, the rulebook has been rewritten, one card has had a mild functional change (Masquerade skips players with no cards in hand) 

Video review: www.youtube.com/watch

€38.99 Price

Big Book of Madness Board game

The Big Book of Madness is a challenging co-operative game in which the players are magic students who must act as a team to turn all the pages of the book, then shut it by defeating the terrible monsters they've just freed. Each player has their own element deck that they build during the game and use for several purposes, such as learning or casting a spell, adding a new element to their deck, destroy or healing a curse. Spells allow you to support your playmates, improve your deck, draw cards, etc. — but the monsters from the book fight back. Each comes with terrible curses that are triggered every turn unless you dispel them in time. They will make you discard elements, add madness cards to your deck, or lose spells...

If you manage to turn six pages and defeat all of the monsters, you win the game!

Video review: YOUTUBE

€36.99 Price

Dungeon Lords Board game

In Dungeon Lords, you are an evil dungeonlord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down. Actions vary from mining gold, hiring monsters, buying traps etc.here are 4 turns to place actions for each game "year" and two game years in a whole game. Each turn is identified as a "season". At the end of each season heroes will be allocated to each player according to their level of evil. Heroes range from mighty heroes to sneaky thieves. Finally, at the end of each year, the heroes will travel down into the dungeon to fight. Scoring in the game is based upon what you have built, the monsters you have hired and the heroes you have captured.

Video review: YOUTUBE

€39.99 Price

Evolution: the Beginning...

In Evolution: The Beginning, you'll adapt your species to succeed in a dynamic ecosystem where food is scarce and predators roam. Traits like Flight and Horns will protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. With hundreds of ways to evolve your species, every game unfolds in a beautifully unique way.

Evolution: The Beginning borrows ideas and concepts from other games in the Evolution branded product line, but it is a stand-alone game that is not compatible with anything else in the Evolution product line. It is the most casual and quick playing adaptation of the Evolution concept, but it is highly strategic as a two-player game.

Video review: YOUTUBE

€34.99 Price

Magic Maze Kids Board game

Magic Maze Kids is a cooperative game that makes the original mechanisms of Magic Maze accessible to young players. Everyone controls all of the heroes, but only in one direction! Tutorials gradually teach you the rules, and several levels make the game evolve with the children.

Video review: YOUTUBE

€32.99 Price

Isle of Skye Board game

In the tile-laying game Isle of Skye: From Chieftain to King, players are chieftains of famous clans and want to build their kingdoms to score as many points as possible. Thanks to the scoring tiles, each game is different and leads to different tactics and strategies, but having enough money is useful no matter what else is going on. Managing that money can be tricky, though. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but only so long as someone actually pays the price because if no one opts to buy, then the seller must buy the tiles at the price they previously requested. In the end, the player with the best kingdom becomes the sovereign of the island.

Video review: YOUTUBE

€29.99 Price

Patchwork Express Board game

Patchwork Express features the same basic gameplay as Patchwork, but with a smaller playing area and with larger and less complex pieces. In the game, each player tries to build the most aesthetic (and high-scoring) patchwork quilt on a personal 7x7 game board.

Video review: YOUTUBE

€24.99 Price

Roskis Board game

Players in Roskis need to toss trash into the garbage bin, but unfortunately they're all a bit lazy and instead of emptying the bin when it's full, they're content to pile everything as high as possible in the hope that someone else will knock it over and have to clean up the mess.  Before the game begins, each player takes a set of cards numbered 1–10, and the forty pieces of "trash"—milk cartons, tin cans, bottles, and apple cores—are placed next to the garbage can. Each round, players secretly choose one of the three cards in their hand, then reveal them simultaneously. In order from low number to high, each player places a number of pieces of trash equal to the number she revealed into—or onto—the garbage bin...

Video review: www.youtube.com/watch

€27.99 Price

GIPF Board game

GIPF is a strategic game for two players based on a classic concept: In turns, players introduce one piece into play until achieving four-in-a-row. Players then remove their row and capture any of their opponent's pieces which extend that row. This principle of capturing pieces creates each time again completely changed situations on the board. The purpose is to form successive rows of at least four pieces, until the opponent has no piece left to bring into play. GIPF is not only the name of a game, but of a project as well. This project concerns a group of games and extra pieces that will follow step by step. Each game of the project will be playable either separately, or, by means of extra pieces, in combination with GIPF. It concerns a system that makes winning or losing GIPF-related games a strategic factor of the game GIPF itself.

Video review: YOUTUBE

€27.99 Price

My Happy Farm Board game

All players have their own farm with four nice animals. They feed those cuties. Animals that are fed well fill their stomachs with tasty food, grow and become longer and longer, even reaching unnatural lengths. The longer your animal, the better a farmer you are. The owner of the longest animal receives bonus points. Animals that aren't fed even one time lose their weight, take offense, and leave their bad master. Moreover, they will take some victory points from the bad master to punish him, so players have to be good and careful farmers and feed their animals well to create Their Own Happy Farm.

Video review: YOUTUBE

€22.99 Price

Codenames: Pictures Card game

Codenames: Pictures differs from the original Codenames in that the agents are no longer represented by a single word, but by an image that contains multiple elements.

Two rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. A decoding mistake could lead to an unpleasant encounter with an enemy agent – or worse, with the assassin! Both teams race to contact all their agents, but only one team can win (source - Boardgamgeek.com)

€19.99 Price

Schotten Totten card game

In Schotten Totten, nine boundary stones lie between you and your opponent. In front of each, you build poker-like formations of three cards aside. Whoever plays the higher-ranking formation wins the stone. And in a unique twist, you may use your powers of logic to claim a stone even before your opponent has played all three of his cards, by demonstrating that the stone is impossible for him to win. Successfully claim five stones, or any three adjacent stones, and you win the game.

Video review: YOUTUBE

€15.49 Price

Gloom: Unwelcome Guests...

Guests expansion adds one player and 55 cards to the game. New effect icons on cards allow their special effects to continue to be active even if covered by another card. An effect ends only when the attached character is killed. Also inside are five Unwelcome Guest cards. Deal one or more face up to the table’s center at the start of the game. Guests “follow” the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its “trigger” cards is played. All its Modifiers are moved with it, and it’s considered a member of that family until it moves again. This may delay the game’s end if a final play draws a Guest to the near-winner’s family. (Source - Boardgamegeek.com) 

€12.99 Price

Gloom: Unhappy Homes card...

The Gloom: Unhappy Homes expansion adds one player and 55 cards to the game. Just mix the 55 transparent cards included in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family -- the artistes of Le Canard Noir, whose creative endeavors always end in disaster. Also included are five Residences with a light blue background behind their central illustration. These are each placed next to their related family at the start of the game. New cards called Mysteries, which have a dark blue effects bar at the bottom, are also shuffled into the deck before play. (Source - Boardgamegeek.com)

€12.99 Price

Gloom: Unfortunate...

Unfortunate Expeditions introduces expeditions into the game. Only one expedition can be in play at a time. An expedition's rules affect all players as long as it remains in play. When you play a modifier of untimely death that has an expedition symbol, resolved the immediate effects of the card, then replace the current expedition with the one shown on the card. Some cards also have special effects that occur if an active expedition is already in play when the card is played.(Source - Boardgamegeek.com)

€12.99 Price

Dlerium dice rolling game

In this game you roll the custom dice to see which gestures to do, and the player who is slowest gets stamped (a rubber stamp is included in the game). You lose the game when you have three stamps.

€10.99 Price

Ligretto Kids Card game

A smart adaptation of classic Ligretto for younger players need. 

Attention: not suitable for children under 3 years old!

€9.99 Price

SWAT! Card game

SWAT! - party card game about capturing cards. A dealer turns over cards one-by-one until someone decides he wants the exposed cards and hits the colorful "SWAT!" board. That player then becomes the dealer and the same process continues until all players have "swatted" three times or the deck runs out. Your challenge is to remember what you have already swatted and decide how far you can push your luck before another player swats the stack. The artwork is fun, imaginative, and might get a little bit under your skin!

Video review: YOUTUBE

€9.49 Price